Abstract Presentation Loop
A ten second seamless gradient loop, dark enough for white text on top.
You fill in a slow moving gradient meshdeep indigoviolet+1 more
Video models share one language: subject, motion, camera, light, duration. These prompts speak it plainly and note where a model wants the aspect ratio or duration phrased differently.
A ten second seamless gradient loop, dark enough for white text on top.
You fill in a slow moving gradient meshdeep indigoviolet+1 more
Animates a photo you upload with gentle wind and a slow push in, the face untouched.
You fill in hair and clothing moving… · add your photo
An eight second hand drawn anime street scene with painted backgrounds.
You fill in a quiet side street after…
A ten second gimbal walkthrough of an interior that ends at the window.
You fill in a minimal concrete and oak…warm concretepale oak+1 more
An eight second top down b roll of hands working dough, with no faces in frame.
You fill in hands kneading and folding…wheatwarm wood+1 more
A five second advertising clip of a slow motion pour, framed vertical.
You fill in milk being poured into a…warm beige
A six second vertical loop of petals falling on a plain background, with room for text.
You fill in pale pink blossom petals…soft sage
A ten second crane move through fog in a forest, shot as one continuous take.
You fill in a pine forest filling with…deep greengrey blue+1 more
A six second slow motion tracking shot of an athlete, face turned away.
You fill in a runner pushing off the…
A six second stepped stop motion clip of desk objects moving themselves.
You fill in paper clips, pencils and…light grey
A six second static b roll clip with nobody in it, for cutting under a voiceover.
You fill in a talking head video about…a tidy home desk with a…
A ten second single take where the weather turns from sun to rain.
You fill in a wheat field under a wide sky
A video model fills every gap you leave, and a few seconds of footage has a lot of them. If you don't decide what moves, where the camera goes and what happens first, the model decides at random, and differently each run. Six things close most of the gaps:
Put together, a pattern you can type from memory:
[Shot type] of [subject] in [place], [time of day]. [What moves], [how fast]. Then [the one change, if any]. Camera: [one move], smooth. Light: [direction]. Look: [palette or genre]. Sound: [what you hear], no music. [Seconds] seconds, [16:9 or 9:16]. No text, no logos, no watermark.
Every block on this page follows that order and closes with a «No…» line against captions, logos and stray signs. The blocks are written silent, so add the sound line yourself when your tool generates audio.
The two modes need different prompts, and mixing them up is the quickest way to waste a render.
In text-to-video, the words are all the model has. You describe the picture and the motion: subject, setting, light, style, then what moves and what the camera does.
In image-to-video, your picture is the first frame. Runway's image-to-video guide puts it plainly: the image already sets the composition, subject, lighting and style, so the prompt should describe motion. Refer to things in general terms («the woman», «the cup») and spend your words on what moves, the camera and the timing.
The camera [slowly pushes in]. [The subject] [one action]. [What else moves in the scene]. Everything else stays as it is.
Two things about the source image matter more than the prompt. Blurry hands, warped faces and other flaws tend to get worse once the frame moves, so fix them first. And an image can carry implied motion, such as motion blur, a mid-stride pose or flying dust, which pulls the clip in that direction whatever you write. The Animate A Still Photo block is written for this mode and allows only motion that already belongs in the picture.
Pick by what the clip is for, then fill the brackets.
| You need | Use | What the clip does |
|---|---|---|
| Motion added to a photo you already have | Animate A Still Photo | Breeze, water and clouds, a slow push-in, the face untouched |
| Footage to cut under a voiceover | Talking Head B Roll | A static desk shot with steam and light, nobody in frame |
| Hands-at-work detail | Bakery Hands B Roll | Top-down kneading with flour dust, no faces |
| A vertical product ad | Coffee Pour Ad Clip | Five seconds of slow-motion pour, backlit, 9:16 |
| A social background with room for text | Falling Petals Social Loop | Petals falling in a seamless 9:16 loop |
| A slide background | Abstract Presentation Loop | A dark gradient loop for white text on top |
| A cinematic landscape | Forest Fog Cinematic Shot | One crane move up through fog, no cuts |
| A change inside one take | Weather Transition Clip | Sun, then cloud shadow, then rain over a field |
| A sports moment | Slow Motion Sports Clip | A side tracking shot at high frame rate, face turned away |
| A property or interior tour | Architecture Walkthrough Clip | A gimbal move from hallway to window |
| A handmade look | Stop Motion Desk Scene | Desk objects moving in stepped frames |
| An animated scene | Anime Style Street Scene | A painted street after rain, a slow pan |
This is the kind of request that gets typed into a video tool first:
Cozy bakery at sunrise, cinematic, aesthetic, 4K, trending.
It names a place and a mood and nothing that happens. Here's the same idea as a shot. We wrote it for this page to show the shape; it isn't output from any model:
Static wide shot of a small corner bakery seen from across an empty street at dawn, blue light, wet cobblestones. For the first three seconds nothing moves except a pigeon on the curb. Then the lights inside the bakery switch on, one row at a time, and warm light spills onto the pavement. The camera begins a slow push-in toward the window and stops at the glass. Warm amber inside, cool blue outside, slight film grain. Sound: quiet street ambience, one bird, the soft click of the lights, no music. 8 seconds, 16:9. No people, no readable signage, no text, no watermark.
Three changes carry it. The clip now has an event, the lights coming on, so the eight seconds have a beginning and an end. The timing is spelled out, and the camera only starts moving after the event, so two things never compete for the same second. And the sound line says what to hear and rules out music. Drop it in a tool that makes no audio.
Run the same prompt two or three times before you change it, since results vary a lot between runs. If the same fault keeps coming back, add the line on the right.
| The clip | Add or change |
|---|---|
| Moves the camera when you wanted it still | The locked-off camera stays perfectly still for the whole clip. |
| Cuts to a new shot halfway | One continuous, seamless shot with no cuts. Then try a longer duration. |
| Starts the action too late | In the first two seconds, [the action] begins. |
| Sets everything moving | Only [the steam] moves. Everything else stays still. |
| Comes with music you didn't want | Sound: only [room tone and rain]. No music, no voices. |
| Ignores your motion in image-to-video | Check the photo for blur or mid-action poses, or start from a calmer frame. |
| Jumps when it loops | The last frame matches the first exactly, so it repeats without a cut. |
| Changes a face in an animated photo | Keep the face exactly as photographed. Motion only in hair, fabric and background. |
The weak spots are shared across tools, and writing around them saves renders.
From each vendor's own documentation. These change often, so check your tool's controls before writing a length into the prompt.
| Model | Clip length | Sound | From an image |
|---|---|---|---|
| Veo 3.1 (Google) | 4, 6 or 8 seconds; 1080p and 4K only at 8 | Always on: dialogue, effects, ambience | First frame, first and last frame, up to three reference images |
| Gemini Omni Flash (Google) | 3 to 10 seconds | Generated from your description | Yes, plus editing a clip by describing the change |
| Kling VIDEO 3.0 | 3 to 15 seconds | Native, with dialogue in Chinese, English, Japanese, Korean and Spanish | Start and end frames, multi-shot scenes |
| Runway Gen-4.5 | 2 to 10 seconds, 720p, 24 or 25 fps | Not listed on its spec page | Yes; text-to-video is 16:9 only, image-to-video has six ratios |
What that changes in the prompt: Google's Veo documentation asks for dialogue in quotation marks and for sound effects and ambience described outright, so write «Sound: …» as its own sentence. Gemini Omni Flash, which Google's help center says now makes video in the Gemini app, edits a finished clip from a short instruction. Keep those edits brief and add «keep everything else the same». Kling's 15 seconds fit a sequence of beats; the other tools here want one or two. Runway's Gen-4.5 needs the Standard plan or higher, and its duration and frame rate are set in the controls, so delete those words from the prompt there. Our reviews of Google Flow, Kling, Runway, Luma and Pika cover prices, and the AI video generators page compares them. If you're coming from Sora, which OpenAI has shut down, the Sora prompts page keeps more shot types in the same shape, ready to paste into any of these.
The sentences stay, the settings move. Duration and ratio are typed into the prompt in some tools and chosen from a control in others, so delete those words when the interface owns them. Animating an uploaded still sometimes lives on its own tab. What carries everywhere is the order these blocks follow: subject, what moves, what the camera does, then the light.
That is what Animate A Still Photo is for. You attach the picture, and the wording allows only motion that already belongs in it, such as hair lifting in a breeze, clouds drifting or water rippling, plus a push in of a few percent. It also forbids new objects and any morphing of the face, which is the failure this mode is most prone to.
Hold the frame still, keep people out of it, and let one small thing move. Bakery Hands B Roll and Talking Head B Roll both use a locked tripod, shallow focus and a single slow action at six seconds, long enough to cut into and short enough to stay clean. Keep colour neutral so it matches your own footage, and mute any audio the model attaches.
Coherence decays as a generation runs, and the more elements you set moving, the faster it goes. Limit yourself to one action, keep the background simple, and ask for a static or slow camera so the model is not inventing scenery as it travels. Then cut before the drift: using the first four usable seconds of a six second render is normal practice.
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