Pixel Art Game Scene
Pixel art scene for a side scrolling game: [a rainy neon alley with a ramen stall]. Built on a 32 by 32 pixel tile grid with a limited palette of sixteen colours around [deep purple], [electric cyan] and [warm amber]. Crisp hard pixels with no anti aliasing, dithering for every gradient, glowing light sources reflected in the wet ground. Three parallax layers: dark rooftops behind, the alley in focus, a foreground railing in silhouette. Aspect ratio 16:9. No text, no lettering on the signs, no blur, no modern 3D shading.
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